AI Insights · Timothy · April 2022
Top 5 Season Pass Games on iOS in Ghana: Q1 2022
Explore the performance of the top 5 season pass games on iOS in Ghana for Q1 2022, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 season pass games on iOS in Ghana showcased varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.
Candy Crush Saga
Candy Crush Saga from King experienced a notable fluctuation in weekly revenue, peaking at about $638 in the final week of December and then gradually declining to $378 by the end of January. Revenue saw a slight resurgence towards the end of the quarter, reaching approximately $587 in the week of March 21. Weekly downloads showed an upward trend mid-quarter, peaking at 3.6K in the week of March 14. The game maintained a strong active user base, with weekly active users peaking at around 73K in early March.
Call of Duty®: Mobile
This popular title from Activision Publishing, Inc. saw an initial spike in weekly revenue, reaching $518 in the last week of January. Despite some fluctuations, revenue remained relatively stable, ending the quarter at $389. Downloads followed a downward trend, starting at 1.4K at the beginning of the quarter and dropping to around 902 by the end of March. Active users remained stable, hovering around 15K throughout the quarter.
PUBG MOBILE
PUBG MOBILE from Tencent Mobile International Limited experienced significant revenue growth in Q1 2022, with a notable increase from $19 in late December to $619 by the end of March. Weekly downloads saw a decline, starting at 541 and dropping to 302 by the end of the quarter. Active users remained relatively stable, peaking at 28.2K in the week of January 24 and maintaining a steady average around 26K.
Toon Blast
Toon Blast from Peak Games saw a mixed performance in terms of revenue, starting the quarter at $171 and ending at $136. Downloads fluctuated but generally trended upwards, peaking at 608 in the first week of January and ending at 434 in the last week of March. Active users remained consistent, averaging around 1.7K to 2K throughout the quarter.
Last Fortress: Underground
Last Fortress: Underground by IM30 had a modest start in terms of revenue, peaking at $257 in mid-January and stabilizing around $134 by the end of March. Downloads were minimal throughout the quarter, with no significant spikes. Active user data was not available for this period.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.